Steamworks Manager for Unity – Simplifying Steam Integration for Indie Developers
We're excited to share an early look at Steamworks Manager, our upcoming Unity Asset Store tool designed to streamline Steam integration for indie game developers.
Inalhasoft
6/5/2026
Building the Steam Integration Tool We Always Wanted
If you've ever integrated Steam features into a Unity project, you know the process can be repetitive and time-consuming. Setting up achievements, managing leaderboards, handling cloud saves, configuring DLCs, and implementing rich presence often means digging through documentation, writing boilerplate code, and repeating the same setup across multiple projects.
That's why we're building Steamworks Manager.
Our goal is simple: create a professional, production-ready Steam integration framework that allows developers to get up and running in minutes instead of days.
What Is Steamworks Manager?
Steamworks Manager is a Unity tool built on top of Facepunch.Steamworks that provides a modern, visual workflow for integrating Steam features into your game.
Instead of writing custom integration code for every project, developers will be able to configure Steam features directly through editor tools and use a clean, async API throughout their game.
Whether you're creating your first indie title or managing multiple Steam releases, Steamworks Manager is designed to save development time and reduce complexity.
Planned Features
Achievements & Stats
Create and manage Steam achievements directly from the Unity Editor.
Features include:
Visual achievement configuration
Progress tracking
Stat integration
Auto-unlock triggers
Runtime progress display
Testing and debugging tools
Leaderboards
Integrate competitive features without the usual setup overhead.
Features include:
Upload scores
Download leaderboard entries
Global and friend leaderboards
Ready-to-use UI prefabs
Async data retrieval
Steam Cloud Saves
Cloud synchronization is becoming an expectation for modern PC games.
Steamworks Manager includes:
Upload and download support
Save slot management
Conflict detection
Custom conflict resolution callbacks
Synchronization status monitoring
DLC & Store Integration
Manage downloadable content directly through the framework.
Features include:
DLC ownership verification
Purchase validation
Installed content detection
Runtime license checks
Friends, Rich Presence & Overlay
Create more connected player experiences with built-in Steam social features.
Features include:
Friend list access
Rich presence updates
Overlay integration
Join game functionality
Invite support
Screenshot hooks
Steam Input Support
Provide controller support through a unified API.
Features include:
Steam Input integration
Action mapping support
Controller configuration access
Cross-controller compatibility
Developer-Focused Architecture
Steamworks Manager isn't just about features—it’s about creating a clean development experience.
Technical highlights include:
Built on Facepunch.Steamworks
Async/Await APIs throughout
Event-driven architecture
Delegate-based callbacks
No unnecessary MonoBehaviour dependencies
Unity 2021.3 LTS and newer support
Windows, macOS, and Linux compatibility
Documentation and Demo Content
One of our biggest priorities is documentation.
The initial release will include:
Complete setup guides
Feature-specific tutorials
Code examples for every major system
Sample implementation projects
Demo scenes showcasing all functionality
We want developers to spend less time searching through documentation and more time building their games.
Current Development Status
Steamworks Manager is currently in active development.
We're working on:
Custom editor tooling
Setup wizards
Runtime UI prefabs
Documentation
Demo projects
Asset Store packaging
Over the coming weeks, we'll be sharing development updates, screenshots, and feature previews as we move toward release.
Looking Ahead
As indie developers ourselves, we build tools to solve problems we've experienced firsthand. Steamworks Manager is designed to make Steam integration faster, cleaner, and more accessible for Unity developers of all experience levels.
If you're planning to release a game on Steam, we'd love to hear which Steam features have been the most challenging for your project.
Stay tuned for more development updates and release information.
Follow InalhaSoft for future previews, development blogs, and launch announcements.
